The World of Donatainous
The following is the current skill list for the campaign.
Ride (land based animals and carts)
fighting tends to be a big part of the campaigns my crew have so extra skills that deal with weapon use seem like a good idea
Alteration – Changing the world around you
Conjuration – Summoning creatures and items from other worlds
Destruction – Using the elements as weapons
Illusion – Spells to trick the senses
Restoration – Curative and protective spells
magic is an easily adjustable list. one could pose necromantic magic.
each skill would be a different way to channel energy.